Sony Reports Strong Profits Driven by Sensor and Gaming Sales

November 11, 2024 · 3 minutes read

Reviewed by: Franck Kengne

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Sony Group Corporation has reported a significant increase in quarterly profits, attributing the growth to robust sales in its image sensor and gaming divisions.

In the July-September quarter, Sony’s operating profit surged by 73% to ¥455.1 billion ($3.1 billion), up from ¥263 billion in the same period last year. This substantial growth was primarily driven by the Game & Network Services (G&NS) and Imaging & Sensing Solutions (I&SS) segments. Reuters

The G&NS division experienced a 12% increase in sales, reaching ¥864.9 billion. This rise was fueled by higher sales of non-first-party titles and increased network services revenue, including PlayStation Plus subscriptions. Despite a 22% decline in PlayStation 5 hardware sales compared to the previous year, profitability improved due to cost optimizations and a favorable product mix. Reuters

The I&SS segment reported a 21% revenue increase to ¥353.5 billion, driven by strong demand for image sensors used in mobile devices and digital cameras. Operating income for this segment rose to ¥36.6 billion, reflecting the sustained global demand for Sony’s imaging technologies. AP News

Sony’s Music division also performed well, with notable releases such as SZA’s “SOS” and Kenshi Yonezu’s “Lost Corner” contributing to the growth. However, the Pictures segment faced challenges due to production delays caused by industry strikes, resulting in a decline in operating income to ¥18.5 billion from ¥29.4 billion the previous year. AP News

Looking ahead, Sony has maintained its annual profit forecast of ¥980 billion ($6.4 billion) for the fiscal year ending March 2025. The company anticipates continued growth in its gaming and imaging sectors, while addressing challenges in its entertainment divisions. AP News

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